State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Basketball Games on iOS in the US - Q3 2022

Q3 2022 saw varying performances among the top 5 basketball games on iOS in the US, with [Basket Battle](https://app.sensortower.com/overview/1622000953?country=US) leading in downloads while [NBA 2K Mobile Basketball Game](https://app.sensortower.com/overview/1252850847?country=US) dominated revenue.

Top 5 Basketball Games on iOS in the US - Q3 2022

Performance of Top 5 Basketball Games on iOS in the US - Q3 2022

In the third quarter of 2022, the top basketball games on iOS in the United States showcased diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides an insightful look into the performance of these popular apps.

Basket Battle from SUPERSONIC STUDIOS LTD saw a significant increase in weekly downloads, peaking at approximately 175K in the week of September 5. The game maintained a strong presence with weekly active users rising from around 278K at the beginning of the quarter to nearly 585K by the end. Despite this, the game did not generate any weekly revenue during this period.

NBA 2K Mobile Basketball Game by 2K led in weekly revenue, reaching a high of about $256K in the week of July 25. Weekly downloads remained relatively stable, fluctuating between 36K and 53K. Active users saw a slight decline over the quarter, starting at 243K and ending at 224K.

Basketball Arena - Sports Game from MASOMO LIMITED experienced modest weekly revenue, peaking at around $11K in the week of August 15. Weekly downloads and active users showed consistency, with downloads ranging from 13K to 20K and active users hovering around 75K to 78K at the start and end of the quarter respectively.

Mini Basketball by Miniclip.com had a peak weekly revenue of about $24K at the end of June, though it saw a general decline thereafter, settling at around $12K by the end of September. Weekly downloads showed a downward trend, starting at 25K and decreasing to approximately 13K. Active users also saw a decline from about 172K to 136K over the quarter.

Flipper Dunk from Rollic Games had minimal revenue, with the highest weekly revenue being $204 in the week of September 5. Downloads were relatively stable, ranging from 12K to 17K. Active users saw a slight drop from 67K at the start of the quarter to about 56K by the end.

These insights highlight the varying degrees of success and user engagement across the top basketball games on iOS in the US during Q3 2022. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022